以下是C#网络通讯架构的核心要点及代码示例,按协议类型分类整理:
一、TCP协议(可靠连接)
1. 同步通信
// 服务器端
using System.Net.Sockets;
using TcpListener server = new TcpListener(IPAddress.Any, 8080);
server.Start();
TcpClient client = server.AcceptTcpClient();
NetworkStream stream = client.GetStream();
byte[] buffer = new byte;
int bytesRead = stream.Read(buffer, 0, buffer.Length);
// 客户端
using TcpClient client = new TcpClient("127.0.0.1", 8080);
NetworkStream stream = client.GetStream();
byte[] message = System.Text.Encoding.UTF8.GetBytes("Hello");
stream.Write(message, 0, message.Length);
2. 异步通信(高性能场景)
// 异步服务器
async Task HandleClientAsync(TcpClient client)
{
NetworkStream stream = client.GetStream();
byte[] buffer = new byte;
int bytesRead = await stream.ReadAsync(buffer, 0, buffer.Length);
// 处理数据
}
二、UDP协议(无连接)
using System.Net;
using UdpClient client = new UdpClient(11000);
IPEndPoint remoteEP = new IPEndPoint(IPAddress.Any, 0);
byte[] data = await client.ReceiveAsync();
string message = Encoding.UTF8.GetString(data);
三、HTTP通信
1. HttpClient基础用法
using HttpClient client = new HttpClient();
// GET请求
var response = await client.GetAsync("https://api.example.com/data");
string content = await response.Content.ReadAsStringAsync();
// POST请求
var postData = new StringContent("{\"key\":\"value\"}", Encoding.UTF8, "application/json");
var postResponse = await client.PostAsync("https://api.example.com/submit", postData);
四、WebSocket(双向通信)
// 客户端连接
using ClientWebSocket webSocket = new ClientWebSocket();
await webSocket.ConnectAsync(new Uri("wss://echo.websocket.org"), CancellationToken.None);
byte[] message = Encoding.UTF8.GetBytes("Hello WebSocket");
await webSocket.SendAsync(new ArraySegment<byte>(message), WebSocketMessageType.Text, true, CancellationToken.None);
五、SignalR(实时通信)
1. 服务端配置
// Startup.cs
app.UseEndpoints(endpoints =>
{
endpoints.MapHub<MyHub>("/myhub");
});
2. 客户端调用
IHubContext<MyHub> hubContext = ...;
await hubContext.Clients.All.SendAsync("ReceiveMessage", "Hello");
关键注意事项
1. 异常处理:所有网络操作需包裹在try-catch块中
2. 资源释放:使用using语句或显式调用Dispose()释放连接
3. 线程安全:异步操作需注意线程上下文切换
4. 协议选择:
- TCP:高可靠性场景(文件传输)
- UDP:低延迟场景(游戏、直播)
- WebSocket/SignalR:实时双向通信(聊天、仪表盘)